Description
Course Name: CERTIFICATE IN BUSINESS COMPUTER EDUCATION
Course Id: CBCE/Q1001.
Education Qualification: 12th Pass.
Duration: 90 Hrs.
How You will Get Diploma Certificate:
Step 1- Select your Course for Certification.
Step 2- Click on Enroll Now.
Step 3- Proceed to Enroll Now.
Step 4- Fill Your Billing Details and Proceed to Pay.
Step 5- You Will be Redirected to Payment Gateway, Pay Course and Exam Fee by Following Options.
Card(Debit/Credit), Wallet, Paytm, Net banking, UPI and Google pay.
Step 6- After Payment You will receive Study Material on your email id.
Step 7- After Completion of Course Study give Online Examination.
Step 8- After Online Examination you will get Diploma Certificate soft copy(Scan Copy) and Hard Copy(Original With Seal and Sign).
Step 9- After Certification you will receive Prospect Job Opportunities as per your Interest Area.
Online Examination Detail:
Duration- 60 minutes.
No. of Questions- 30. (Multiple Choice Questions).
Maximum Marks- 100, Passing Marks- 40%.
There is no negative marking in this module.
Benefits of Certification:
- Government Authorized Assessment Agency Certification.
- Certificate Valid for Lifetime.
- Lifetime Verification of Certificate.
- Free Job Assistance as per your Interest Area.
Syllabus
Certificate in Business Computer Education
FUNDAMENTALS OF COMPUTER
WEB TECHNOLOGIES
SCRIPT LANGUAGE (SL)
MANAGEMENT INFORMATION SYSTEM (MIS)
2D ANIMATION SOFTWARE
MOBILE PHONE TECHNOLOGY
FUNDAMENTALS OF COMPUTER
Introduction to Computer, DOS, Operating Systems (Windows/Linux), Word Processing in detail, Spreadsheet (Excel) in Detail, Presentation in Ms-PowerPoint or Equivalent, Outlook Express, FrontPage, MS Access, System Tools, Virus, Internet & E-Commerce and Typing (Word Processing), What is a Computer, Characteristics of a Computer, Generation of computers, Introduction to the binary system, Components of a Computer, Input units, Output units, Processing units, Storage, Classification of computers, Networking, Software and Installation, Operating systems, Computer languages, Plug ins, Applications of Computer, What is Computer, Basic Applications of Computer; Components of Computer System, Central Processing Unit (CPU), VDU, Keyboard and Mouse, Other input/output Devices, Computer Memory, Concepts of Hardware and Software; Concept of Computing, Data and Information; Applications of IECT; Connecting keyboard, mouse, monitor and printer to CPU and checking power supply.
WEB TECHNOLOGIES
INTRODUCTION: Art of creating a web site – Markup language (HTML) – Hypertext – Formatting text – Forms & formulating instructions & formulation elements – Commenting code – Anchors – Back grounds – Images – Hyperlinks – Lists –Tables – Frames – Web design principles, An over view of dynamic web pages and dynamic web page technologies: Introduction to Dynamic HTML programing – Cascading style sheets (CSS) – Basic syntax and structure -Events handling – Changing Text and Attributes – Dynamically changing style – Text Graphics and placements – Creating multimedia effects with filters and Transactions, Introduction – Client side Java script – Server side Java script – Core features – Data types and variables – Operators – Expressions and statements – Functions – Objects – Array – Date and math related objects – Document object model – Event handling. General information about Events – Event – OnAbort – OnClick – Ondbl click – Ondrag drop – Onerror – Onfocus – Onkey Press – Onkey Up – Onload – Onmouse Down – Onmouse Move – Onmouse Out – Onmouse Over – Onmove – Onrest – Onresize – Onselect – On submit – Onunload.
SCRIPT LANGUAGE (SL)
Introduction to Java Script, Using Operators, statements and Functions, Handling Events, Working with Objects, Form and Elements Creating Frames and Windows, Using Cookies, Link and Anchor, Using Images, Math Functions, Developing Search Tools, Java Applets, Java API, ActiveX Components, Plug-Ins, Multimedia Applications, Interfacing CGI Programs, Introduction to Action Script in Flash, Basic Timeline Navigation, Naming Routes, Fundamentals, Event Handling and Menus, Controlling Multiple Timelines, Communicating with External Elements, Manipulating Graphics, Controlling Audio, Controlling Text, Add Interactivity, Gaming Logic, Multimedia Applications, Introduction to C#, Data Type and Operators, Control Statements, Array and Functions, Introduction to Classes and Inheritance, Overloading and Overriding, Name space and Interface, Delegates and Events, Attributes, Structure and Enumerators, Introducing MDI, Drawing Graphics Multithreading, Properties and Indexers, Stream & Files, String Handling, Error handling and Debugging.
MANAGEMENT INFORMATION SYSTEM (MIS)
Introduction to Management Information Systems, Information Systems in Global Business Today, IT Infrastructure and Platforms, Foundations of Business Intelligence: Databases and Information Management, Telecommunications, the Internet and Wireless Technology Securing Information Systems, Global E-Business, How Businesses Use Information Systems, Information Systems, Organizations, and Strategy, Ethical and Social Issues in Information Systems, Enterprise Applications, Managing Knowledge Enhancing Decision Making, Building Information Systems, Establishing the Business Value of Systems and Managing Change, Managing Global Systems.
2D ANIMATION SOFTWARE
Introduction to Flash, Work Stage, Understanding Tools, Working with Layers, Timeline Header, Onion Skin, Create Symbols, Transitions, Tween Animation, Importing Audio and Video files, Basic Keyframe Animation, Add Motion Guide, Bone and Rigging, Making Animations with Easing, Anatomy Animation, Lips Animation, Walking Cycle. Apply Graphic Filters and Blends, Add Text to a Document, Work with Objects and Classes, Introduction to Director, Work Space, Toolbar, Stage, Cast, Sprites, Channels, TimeLine, Transitions, Importing Audio and Video files, Basic Keyframe Animation, Registration Points, Film Loops, Text, Paint and Vectors, Publishing and Preferences, ntroduction to Anime Studio, Interface, Tool Box, Basic Drawing, Cameras, Basic Animation, Timeline, Keyframe animation, Bone and Rigging, Tweens, 3D Content Importing and Using, New Features. Introduction to Toon Boom Studio, Interface, Draw Art, Modify Art, Import Art, Ink and Paint, Work with Sound, Scene Planning, Animation preparation, Transformations, Exposure Sheet, Output, Function Editor, Multiplane Camera, Effects Manage Content, Lip Synchronising, External Application Effects.
MOBILE PHONE TECHNOLOGY
Introduction to IT Fundamentals, Preliminary Concept of Operating System, Windows, MS-Word, MS Excel, MS PowerPoint, Internet & E-Commerce, Basic Electronics, Principals of Mobile Phone Technology, Fundamentals of Mobile Phone, Digital Electronics &Digital Communication, Mobile Phone Communication, GSM and CDMA System Architecture, UFS3 and UFS4 Channel. Modulation Process in GSM and CDMA, AMPS, Slow Fading, Fast Fading, Localization and Calling, Circuit Diagrams and Fault Finding, SMS and MMS. GPRS, EDGE and 3rd Generation Mobile Phone, Spread-Spectrum Techniques, Time Division and Frequency Division Multiple Access, Wireless Systems and Standards, Equalization, Diversity and channel Coding, Bluetooth and other new technologies, JAF, Memory Cards, Micro Cards, Mega Pixel Cameras, USB Cables, Software Installations, Technical Tip Points.